A couple of pictures of the full table.
Saturday, January 21, 2012
Wednesday, January 18, 2012
High Command
I recently painted three more mounted generals; Lee, McClellan, and Grant. I was not able to get a good picture of Grant using my phone, and only got a passable photo of McClellan. But I really lucked out with this photo of Lee. Maybe some time in the future, I will get the good camera, and some lights and a tripod and do these figures justice. I really like the way they each turned out.
Robert E. Lee |
George McClellan |
Monday, January 16, 2012
Mechanicsville - Order of Battle
Here is the OOB I am using for the Mechanicsville scenario
UNION: (organization value: 4 cards)
CONFEDERATE: (organization value: 5 cards)
Now I realize this is not entirely clear since I have not yet posted the rules for this game, but most of you who are into this kind of stuff can likely glean out some info anyway. Enjoy!
UNION: (organization value: 4 cards)
V Corps – BG Porter [P: General I]
1st Division – BG Morell [Mo: General II]
1st Brigade (Martindale) (Reinforcement 1)
[Ma1, Ma2, Ma3: 3 Infantry units]
2nd Brigade – (Griffin)
[G1, G2, G3: 3 Infantry Unit]
Division Artillery
[Mo1: Smoothbore with 3 crew]
[Mo2: Rifle with 2 crew]
3rd Division – (Col McCall)
1st Brigade BG Reynolds [R: General III]
[R1, R2, R3: 3 Infantry units]
2nd Brigade BG Meade [Me: General III]
[Me1, Me2, Me3: 3 Infantry units]
3rd Brigade (Seymour)
[S1, S2, S3: 3 Infantry units]
Division Artillery
[Mc1: Smoothbore with 2 crew]
[Mc2: Rifle with 2 crew]
[Mc3: Rifle with 2 crew]
[Mc4: Smoothbore with 2 crew]
Bolded units are in fieldworks
CONFEDERATE: (organization value: 5 cards)
Light Division – MG A.P. Hill [H: General I]
1st Field’s Brigade (Field)
[F1, F2: 2 Infantry units]
2nd Gregg’s Brigade – BG Gregg [G: General III]
[G1, G2, G3: 3 Infantry units]
3rd J.R. Anderson’s Brigade (Anderson)
[An1, An2: 2 Infantry units]
4th Branch’s Brigade (Branch)
[B1, B2: 2 Infantry units]
5th Archer’s Brigade – BG Archer [Ar: General III]
[Ar1, Ar2: 2 Infantry units]
6th Pender’s Brigade – BG Pender [P: General II]
[P1, P2, P3: 3 Infantry units]
Division Artillery
[H1: Smoothbore with 2 crew]
[H2: Smoothbore with 2 crew]
[H3: Rifle with 1 crew]
[H4: Rifle with 2 crew]
[H5: Rifle with 1 crew]
[H6: Rifle with 2 crew]
D.H Hill’s Division
5th Ripley’s Brigade – BG Ripley [R: General II]
[R1, R2: 2 Infantry units]
Now I realize this is not entirely clear since I have not yet posted the rules for this game, but most of you who are into this kind of stuff can likely glean out some info anyway. Enjoy!
Friday, January 13, 2012
Mechanicsville - photos
Here are a few photos of an ongoing play-test of the Mechanicsville scenario. Three turns have been completed, The feds are massing troops near the creek at the north end of the field. The rebs managed to knock out one artillery battery on the south end, and then A.P. Hill has just thrown forward the bulk of the light division. Enjoy the pictures.
And here is the scenario map.
Morell's division on the north end of the table |
The light division approaches the creek |
Porter's men see the rebs coming their way |
And here is the scenario map.
Tuesday, January 10, 2012
Mechanicsville June 26th, 1862
This is a scene from my game table right now. The battle is Mechanicsville VA, Jne 26th 1862. Also known as Beaver Dam Creek. This was the first of the Seven Days Battles. After I've played it through once or twice I will post a map and order of battle. But in the mean time you will just have to enjoy the one picture.
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